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I've had this problem and even though I'm sure there's a better way to fix it, I'll tell you what I've done. I personally try to keep all my code on the main timeline instead of attaching it to a button. Not sure this is something that will help and I don't think it's the cause of your problem but it will make things easier in the long run since all your code is in one place. It's easier than jumping all over your FLA to find code.
Now, back to your issue... I've done one of two things to fix this.
1.) change the "gotoAndPlay()" to a "gotoAndStop()"
2.) remove the "stop();" from frame 7, and move it to the next frame if you have room. I usually leave a few extra frames between each "section" keyframe in case I need to put anything else in
The second recommendation has worked best for me. I hope, if there's a better way, someone will post it so I can benefit from it also.
well thing is i have an 80 frame movie which i need to jump to each frame individually and i have stops on all of them, isnt there a simpler way?
1's not very much work.