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"ikas333" <email@example.com> wrote in message
> I am trying to develop an animated photo gallery. I would like to
> the currently displayed image in a fairly complex way to transition to the
> image in the gallery. I want to tilt the image backwards, move it away
> from the
> viewer towards a vanishing point, reducing in size until it disappears. I
> then bring in the next image by reversing the animation.
> I originally assumed the best approach would be to use the
> classes to achieve the required perspective distortion to tilt the image
> backwards. However most of the examples on the net seem to be 3D
> (eg cubes) which seem to be more complex than I require for an image which
> no third dimension.
> On researching it I also noticed various 3D libraries that also may do the
> but again cannot decide if they are more than I need.
> I would appreciate a "heads up" on whether I am on the right lines with my
> bitmap approach or would a 3D library be better? Or would the new classes
> FlashPlayer 10 be a quicker solution? Just don't want to spend ages
> re-inventing the wheel if it is all available in a class or library.
You may find this tutorial useful:
Alex Uhlmann has some great distortion fx you can use. Check out the "push" effect. Not exactly what you describe; no vanishing point, but pretty close.
These both look great references.
Plenty there to study. Many thanks.