3 Replies Latest reply on Sep 26, 2006 6:50 PM by kglad

    getting real time mouse status to object.

    disco-logic
      basically Ive got some code in the MC's layer like:

      onMouseDown = function(){
      mouseisdown = true;
      }
      onMouseUp = function(){
      mouseisdown = false;
      }

      and some code in the MC like:

      onClipEvent(enterFrame){
      //set destination when mouse is held down
      if (_root.mouseisdown = true){
      this.destination_x = _root._xmouse;
      this.destination_y = _root._ymouse;
      }
      //other code
      }

      The idea is to get the MC to follow the mouse only when the mouse is held down. The movent code is more complicated than just what id get from a startDrag so cant use that. Basically I want a way to use the mouse status in real time for movement control and pass that true/false variable down to the logic in the MC so it can make its own decisions.

      At the minute it acts like mouseisdown is always true.

      Am I infact doing it all wrong? I suspect there is a way to access the mouseIsDown/Up info and update it properly from within the MC but I dont know it :/