0 Replies Latest reply on Sep 22, 2006 5:18 PM by TJGY

    Loop

    TJGY
      Collision Loop

      Two 3D objects collide then go to marker where the play head is held in a continuous loop. Need something to terminate the loop and reset the 3D world. I’m assuming that the two objects are still attached and causing the loop.
      What code to use to stop this and where should it be placed before, after or inside the Step frame?

      Thanks