0 Replies Latest reply on Mar 24, 2009 7:16 PM by Chet Haase

    [svn:fx-i11] 5537: Fix for bug with FxRotate3D that Thermo ran into with our i11 build.

    Chet Haase Level 3
      Revision: 5537
      Author: chaase@adobe.com
      Date: 2009-03-24 20:16:43 -0700 (Tue, 24 Mar 2009)

      Log Message:
      -----------
      Fix for bug with FxRotate3D that Thermo ran into with our i11 build. The problem was that we were sometimes setting offsets values to NaN due to bad initialization, and that we were also incorrectly calculating the transform center when offsets had not yet been initialized on the target.

      QE Notes: None
      Doc Notes: None
      Bugs: SDK-20209
      Reviewer: Ely
      tests: checkintests, mustella mx/effects

      Ticket Links:
      ------------
      http://bugs.adobe.com/jira/browse/SDK-20209

      Modified Paths:
      --------------
      flex/sdk/branches/i11/frameworks/projects/flex4/src/mx/effects/FxAnimate3D.as
      flex/sdk/branches/i11/frameworks/projects/framework/src/mx/core/AdvancedLayoutFeatures.as