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>>How do I completely quit out director when the word "end" fades in at
See the entry for halt() within the methods tab of the help.
For 'rolling' the credits there are various ways to do it. One being simply
modifying the locV property of a sprite that was masked by a 'cover' sprite.
Adobe Community Expert
Thank you for responding, but I am a little confused because I am new to this..im sorry. I went to look for halt() & i came up with this example in the help.
This statement checks whether the amount of free memory is less than 50K and, if it is, exits all handlers that called it and then stops the movie:
-- Lingo syntax
if (_system.freeBytes < (50*1024)) then
Do you know how I could even begin to write the code to make it quit after it is done fading? Ill try to figure it out some more in the meantime..
thank you again
also forgot to say that..i dont know if this applies to anything, but on my QUIT marker i also have a GOtotheframe script so it doesnt let me do the rolling credits..thats why i think it wouldnt let me before..
On Wed, 24 May 2006 20:30:04 GMT, Stella1251 posted in
> Do you know how I could even begin to write the code to make it quit after
it is done fading? Ill try to figure it out some more in the meantime..
That depends entirely on how you're doing the fade. If it's score-based
keyframes, you can simply create a behavior in the score's behavior channel
after the sprites have faded:
on exitFrame me
If you're using a script to do the fade, then you would want to incorporate
the halt somewhere in that script. Or some way of determining when the fade
Mark A. Boyd
thanks Mark. i had tried adding the halt to the script before & all it would do it just stop my movie & wouldnt even show the fade..so i dont know. guess i am hopeless