I've got a VideoDisplay that has been loaded (bytesLoaded ==
bytesTotal). When I call the play() method it still seems to be
buffering the video, sometimes taking 30 or more seconds.
Logically, if I have already downloaded the video it should start
playing immediately after calling the play() method.
Any thoughts on why this is not working as expected?
Yes, it's progressive download, but the bandwidth shouldn't
matter. I keep the user busy while it downloads. Once it's done
downloading I call the play() method. At least that's what I
thought I was doing by calling load(), waiting got bytesLoaded ==
bytesTotal, then calling play().