1 Reply Latest reply on Nov 18, 2008 1:14 AM by Kevin Goldsmith

    Version numbering in PBT 1.1

    T Beddard Level 1
      I just came across a tiny issue that only integers are allowed for shader version numbers and not decimals. I'd much rather be able to mark a version as 1.1 than have to bump it up to 2 for a minor but notable change. Is this by design?