I have made a spot the differece game as you may have seen in
another post. I have all the invisble buttons on one frame. When
the button is pressed it reveals a correct answer, that button also
then becomes inactive so you can not turn the answer off.
I have 6 buttons in total btn1 - btn6
How do I write the code so that after all the buttons have
been pressed it jumps to a finsihing frame.
I am also working flash 7 mx2004
someone suggested the below but I'm sure how it works
Create a root variable, _root.buttons_pressed = 0;
Then, in each button onDown actionscript,
Finally, you'll want to reset the counter when you enter the
again setting _root.buttons_pressed = 0;
I may be wrong but aren't variables accessible throughout a
If so then my suggestion would be to set up a variable in the
first frame and, like suggested, have it increment with each button
pressed (that is then disabled so it doesn't count up again) in the
frame where the game is. If my theory is right then there's no need
to reference _root. as it is all in the same timeline, just call
the variable something like gameCounter and use that.
Then I'd have a If gameCounter == 6 function which then does
the resetting of the variable to 0 and sends the user to the