I would like to know a few things on Sound loaded in
ActionScript. I'm able to stop, play and pause a MP3 file when I
place it in the timeline, simple by mp3.stop() and mp3.play() -
where the stop() here works like a pause. But when I load the sound
in the ActionScript, I get problems. I use the code entered below.
Is there any way I can use a pause button for sounds loaded
programatically? If so please help me out. I have seen that the
loadSound API uses a parameter for isStreaming - is it something to
do with this?
That's a good idea, but I'm interacting with a Container here
(say MFC/Mac Webkit) and it would be difficult for me to send data
every time an event is triggered. FLV Components have play, pause
etc, I was wondering if sound had API's that could simply be