0 Replies Latest reply on Nov 17, 2008 12:32 PM by jbach2

    AIR and PixelBender compatibility

    jbach2 Level 1
      Already posted a question in the PixelBender fourm, but thought perhaps someone has encountered the same issue here in the AIR forum.

      In one of my classes I have

      //CODE START
      package filters
      {
      import flash.display.Shader;
      import flash.filters.ShaderFilter;

      public class MyFilter extends ShaderFilter


      //CODE END


      I get the following error when compiling in the IDE

      1017: The definition of base class ShaderFilter was not found.�


      I figure this MUST be a class pathing issue.
      Can someone help? Is there some additional pathing beyond the default must be set up in Flash 10 CS4 when targeting AIR1.5 and using PixelBender filters?

      These are all my pathing settings


      Application or Global path settings
      Flex SDk path
      $(AppConfig)/ActionScript 3.0/libs/flex_sdk_3/

      and

      Library path

      $(AppConfig)/ActionScript 3.0/Classes/

      These are my publish class path settings

      Source path (2 entries)
      ../classes
      .

      Library path (2 entries)
      $(AppConfig)/ActionScript 3.0/libs
      $(FlexSDK)/frameworks/libs/flex.swc

      External library path (1 entry)