0 Replies Latest reply on Nov 14, 2008 2:12 AM by T Beddard

    Mandelbrot renderer

    T Beddard Level 1
      I've just uploaded my Pixel Bender version of a Mandelbrot renderer, see the blog post with the code.

      Running with GPU support on my iMac I'm getting real-time interaction all the way to a full zoom where you reach the limit of the float precision. Now if only Flash 10 had support for loops in Hydra code... :)