2 Replies Latest reply on Nov 20, 2008 11:09 AM by mgrundmann

    Calling PixelBender from c-code


      I was wondering if it is possible to write a PB filter, compile it to bytecode with the command line utility and apply the byte-code filter to my own image-representations in memory? It seems to me that Photoshop CS4 and Flash all have something like a interpreter for the byte-code, but there is no general purpose interpreter available. Am I wrong on this? I would love to use PB filters like CG Shaders, i.e. calling a function and passing the memory location of the source and destination image and the filter. Is something like this available or are there any plans to release something like this?


      - Matthias