I was wondering if it is possible to write a PB filter,
compile it to bytecode with the command line utility and apply the
byte-code filter to my own image-representations in memory? It
seems to me that Photoshop CS4 and Flash all have something like a
interpreter for the byte-code, but there is no general purpose
interpreter available. Am I wrong on this? I would love to use PB
filters like CG Shaders, i.e. calling a function and passing the
memory location of the source and destination image and the filter.
Is something like this available or are there any plans to release
something like this?