I currently have 7 text/symbols that each move to the right
when a button beneath expands in a mouseover.event.
With one exception: I need to set the text value of that text
dynamically using loadVars (the text is dates that vary).
No problem, I can do that with dynamic text, except for a few
somewhat ugly problems.
Problem 1 - I want the text just to display. The dynamic text
gets the I-Beam mouse cursor.
Problem 2 - Dynamic text lets the user select some or all of
the text, which then shows in highlighted color.
I don't want the user to have any interaction with the text,
and I'd like to have the "hand" mouse pointer over it, which
carries through from the button underneath, just like the static
text currently does.
I've tried the label component, but when you move it, it
evaluates the HTML that sets the color too slowly, so you only see
the start and end points. I've tried on (load) and on (draw), and
the text looks like it's taking a huge hop from starting point to
ending point, instead of moving gracefully across the real estate
(default is black, html makes it white).
Any idea how I can get text to move, to format, to get its
text at startup and still look like and act like it's the text on
top of a button?