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1. Re: Pictures look different in OpenGL/non-OpenGL mode
klsteven-vBdprK Dec 27, 2008 3:28 AM (in response to klsteven-vBdprK)Can anyone else try that experiment? I mean it`s very discouriging to see that Photoshop displays pictures different with OpenGL on and OpenGL off. -
2. Re: Pictures look different in OpenGL/non-OpenGL mode
PECourtejoie Dec 27, 2008 7:17 AM (in response to klsteven-vBdprK)>"Photoshop displays pictures ..."
Videocards displays pictures... -
3. Re: Pictures look different in OpenGL/non-OpenGL mode
Rob Keijzer Dec 27, 2008 7:27 AM (in response to klsteven-vBdprK)>Videocards displays pictures... <br /><br /><Stage Manager> Psst! Pierre!! Come back! I gave you the wrong text! Those are Adobe's lines! <B>Here</B> is your text! </Stage Manager><br /><br />Rob -
4. Re: Pictures look different in OpenGL/non-OpenGL mode
Rob Keijzer Dec 27, 2008 7:30 AM (in response to klsteven-vBdprK)But seriously, I'll try the difference blending mode trick later on.
Rob -
5. Re: Pictures look different in OpenGL/non-OpenGL mode
Mathias Vejerslev Dec 27, 2008 8:40 AM (in response to klsteven-vBdprK)Are you taking the screenshot at 100% magnification? Also, taking a screenshot of an adobeRGB photo, will give you an sRGB conversion of same.
The OpenGL version will be anti-aliased, the non-openGL will not be anti-alisaed. You don't need to make screenshots to appreciate this difference. -
6. Re: Pictures look different in OpenGL/non-OpenGL mode
klsteven-vBdprK Dec 27, 2008 10:18 AM (in response to klsteven-vBdprK)Mathias,
good point about sRGB! I did it in sRGB and also at 100%.
And if I take a close look at the gradients and the difference between OGL and non-OGL, it`s clear that the difference is not in the antialiasing, but simply that some shades of gray are lighter or darker than in the other version. I also did another test with one simlpe color. There are no edges etc. in the pic, only one color. And there`s still a difference.



