i have a text cast member on the screen called "cycle text".
I have placed it on the stage. As the user carries out various
things, the text in the cast member is updated. I am looking for a
way to determine the height of this sprite on stage as the text
I have tried sprite(25).height, and this always returns the
height the sprite sprite was when it was added.
I have tried member("cycle text").lineCount, but get a
"property not found" error.
I'm sure i am missing something obvious, but can not see it.
Does anyone have any suggestions?