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You didn't give us permission to watch the Vimeo video.
If it plays OK in Vimeo, and on your PC, then it is not a Premiere Pro problem. Try creating it as a Mono track instead. See if that helps.
I didn't notice any volume problems watching on my end.
i watched the youtube one and the volume was fine! might be your speakers or your audio drivers?
This happens to me too. Not sure what is wrong.
That must be weird!
Check this video:
After about 25 seconds, don't u notice the sound going up and down??
This drives me crazy! I don't know if I have some virus on my computer or what's up??
I tested on another computer, different speakers...same problem...
There is some pumping going on in this second clip. Maybe YouTube is applying faulty compression. At it's loudest, it is VERY loud, so I can see why they might want to reduce the levels a bit.
Try delivering a final edit with levels maxing out at -6dB, or possibly -12dB.
I'm not that brilliant yet on editing compression settings.
Can you explain little clearer what you mean by:
"Try delivering a final edit with levels maxing out at -6dB, or possibly -12dB."
I remember I got a video sent to me by a friend. It worked perfectly when he uploaded this video on his computer. After he sent it to me, I uploaded the same version, without even touching it, and these volume problems occured!!
I set the value in the Audio Gain dialog box at -6 dB... Still the same problem... I hate this. Gonna try with -12 dB now....
And it looks like I'm not the only one...
And again..This seems to be a HUGE issue on YouTube... Wonder why they don't do anything about it...
SO is there a way to go around this problem in any settings of APP CS3?
How do you lower the audio gain to like -18db? I cannot find the setting.
You click on the audio file, then:
Clip -> Audio Options -> Audio Gain
And write -18 in the box. Click ok.
I changed teh Audio Gain to -18dB...same ****!
I'm so tired of this!! Is there ANY way to go around this in PPCS3????
How do you know it's a Premiere problem? Seems like maybe more of a YouTube problem if your perfectly fine audio is getting changed by them.
It's not a Premiere problem. It's a YT issue. Look what they write in the forums:
Some text from the forum:
"It is obvious that YT starting to use strange and false compression
scheme (and may be EQ as well) sometime in June 2008. Because
everything I uploaded up till that point sounded fine compared to
original sound I uploaded but not any more. The main problem is too
much compression and peak level is set to exceed max value of 0db in
their current settings probably by an error by inexperienced engineer
in audio field, in turn it results clipping sound in loud passages and
produces unacceptable breathing sound/noise in quiet passages which I
checked the wave forms on encoded audio track by YT. In other words,
loudest passage of the given track is encoded above 0db by some reason
and all those parts would sound distorted being clipped. Peak of
clipped wave form resembles to Trapezoid since any signal exceeded 0db
would be pushed back down to 0db instead of smooth mountain top shape/
curve how natural dynamics should be reproduced. To work around with
this problem after several experiments, 1) The peak of uploading audio
track should be kept under -3db (or normalize entire track to -3db or
even less) and this seems to help avoiding loud passages being clipped
by YT compression. 2) However this would not help quiet passages to
remain in original level, they will be boosted up nearly 12db or even
more along with hiss and noise thus resulting typical audible
breathing effect. If you have cooledit pro or similar professional
audio tools, you can mix inaudible signal (20,000hz since wave) over
those quiet passages to boost overall level to around -4 to -6db. For
example, if your quiet passage is -16db, you can overlap mixing -6db
20,000hz sine wave will results around -4db signal power, thus YT
compression will not boost this passages signal that much and it
remains in original volume or reverb decay etc. Its a bit tricky, but
it works both in theory and practice. Or, to make it simpler,
normalize original track to -6db and mix -8db 20,000hz since wave over
entire track and this will result around max peak around -3db and
quiet passages will be raised dramatically without making any audible
difference, but it will not be boosted by YT compressor during
encoding, though I have not tested this method yet. 3) As for EQ, it
requires a bit more extensive test to see how and how much EQ being
applied by YT encoder, however I have some idea how to test this when
I find time to do so, but it would be much faster if YT audio
department fixes all those glitches on their end soon, basically just
use whatever they were doing in the past few years and that was
absolutely fine considering bitrate limit. "
This is a YouTube problem.
Read the thread here: http://help.youtube.com/group/youtube-issues/browse_thread/thread/163d1e24b5caa221/8e55f8 5bd8959886?q=recent+audio+compression&lnk=ol&
Yeah, I know that now.
But is there a way to fix this issue thru APP CS3?
I mean, this is what a member wrote:
"Ok, so... http://www.youtube.com/watch?v=iIh4jM1jSfk&fmt=18
< this time i've uploaded -3 dB stereo tune mixed with -12 dB 10hz
sine wave. At the beginning and the end i've created 2 sec silence
with 1 sec fade in and fade out. Tune has many low frequencies
instruments, so after YT conversion... quality is still great!
Enjoy :) "
How do we do those changed thru CS3?
Find a 10Hz sine wave. Not wan easy task I imagine. If you find one, let us know.