3 Replies Latest reply on Sep 18, 2008 6:41 AM by the_wine_snob

    Reusable Sequence "Widgets"

      In Premier Pro CS3, let's say I have a sequence I use all the time. The sequence includes a Graphic Object, Title Text, and some very basic animation. Everything about it stays the same each time I use it in the project, EXCEPT for the text, which changes each time. It's basically a video caption which I use to present an interviewee's name, etc.

      Is there a way to build this so that it's a simple, re-usable component which always works the same way, but where I can easily change the text?

      Thanks for any ideas.

      Alex
        • 1. Re: Reusable Sequence "Widgets"
          akribie Level 2
          Although you can save titles out of CS3 projects into stand-alone files complete with their rolling/crawling settings if applied, you can't store timeline effects that way.

          One way would be to create a dedicated project for each such element you want to re-use and then import that 'template' project into any main programme in which you want that element. By using the sequence containing the element as a clip on the main timeline, you can re-use all the effects and edit contents within the source sequence as desired without affecting the original 'template' project.
          • 2. Re: Reusable Sequence "Widgets"
            Jim_Simon Level 8
            I was thinking of maybe an After Effects comp brought in with DL. That could be a stand alone file usable in many projects. Just open the comp and change the text to suit.
            • 3. Re: Reusable Sequence "Widgets"
              the_wine_snob Level 9
              Alex,

              I have three such items, and I did each in a separate Project, Saved complete.

              I just Import each Project, as is necessary. It comes in in its own main Bin, with the Bin-structure the same. I can open those Bins, dbl-click on the Timeline, then edit text easily.

              I store these in a common folder/sub-folder hierarchy and just pick the one(s), that I want. I keep them as a Timeline in my new Project, because I will usually have them as Play First on the DVD's, or as a separate Asset, like "The End," which I might use for all Playlists.

              Hunt