I am trying to rotate in 3D and at the same time move an
I was getting very confused, and setup a simple test program,
and think this might be a bug.
If I rotate an object to 90deg, then move it, it looks like
it tries to keep the perspective in tact, but isn't doing it right.
The object ends up not looking right and further actions jump the
object back to where I think it should be before it continues with
A simple test case, is rotate an image to 90deg then move it
left it will skew the image
If I then try to rotate the image again, it jumps back to
90deg (side) view before the rotation