I think the answer is probably no, but is there any way when trimming clips on the timeline (or in the source monitor) to have your in/out trim edits modify and actually edit the original file? I am thinking here specifically about .M2T files.
I'm asking referring to CS3, but if there is any difference in this capability between the versions, that would be useful info to me alsol.
Yes, I know there are issues about trimming MPEG2 files, keeping GOP structure, etc - I think that any trim should be such that the In point of the trimmed clip should be an I frame, and keep the same GOP structure as the original M2T file.
And yes, before anyone answers this, I am aware that you can convert M2Ts to a lossless intermediary AVI for editing (and in that process trim the clip, for example using TMPGEnc 4.0 Express) or use Cineform. I'm looking to see if there's any way to trim M2Ts (the actual source file) via CS3.
>is there any way when trimming clips on the timeline (or in the source monitor) to have your in/out trim edits modify and actually edit the original file?
You're talking about what's called 'destructive editing'. None of the major NLEs will do this. You may be able to find a freeware program somewhere, maybe VirtualDub or something like it, that can do the job.
VideoHelp.com is a good resource for this kind of thing.