2 Replies Latest reply on Jan 14, 2009 11:12 AM by Colin Brougham

    Process An AE CS4 Comp In Premiere CS4?

    Level 1
      (System is a Quad, 4GB, and 3 large HDrv's, none of which is over half full. Vista 32-bit with all updates. Latest nVidia driver.)

      AE OpenGL status says every OpenGL feature is "Supported".

      Made a 17 sec comp in AE CS4 with cartoon effect applied. The AE preview window has the desired look to it.

      Objective is to get that 17-sec's useable in Pr CS4.
      Both the AE comp and the Pr project are of the same dimensions (1920x1080), PAR(1), and fps(29.97), and the raw files in AE are of the ones that are in the Pr Project.
      In Premiere, cache is on C:, Scratch and Project on D:, raw files on E:

      1. From AE, render using the defaults for Render Settings (Best) and Output Module (Lossless) - render dies before it starts with a sheep sound, no log or error msg. What type of error could make AE silently abort a render?

      2. From AE, render using custom settings to produce an output file that Pr should import (such as mpeg). Render completes. File does import into Pr but no effects are present, just the raw-file look. What possible setting could prevent AE from applying the effects to a rendered output?

      3. From Pr, import a Pr project that was made and exported by AE, and
      a) view it in the Source monitor, but source monitor displays only the first frame without any effects. Scrub the CTI, still only 1st frame.
      b) place it onto a new sequence. The Program Monitor remains blank. The timeline is pink. What does a pink item on a timeline in Pr indicate?
      c) Attempt to Sequence > Render Entire Work Area. It begins but says it'll take >20 hours (over 1 minute a frame). During this time Task Manager shows AfterFX.exe has constant page faults, thousands every second and sometimes as many as 30,000 to 40,000. Page faults imply insufficient memory. Does this mean 4GB of system memory is not enough for a 17-sec AE comp with Premiere? Is this something that can be done only with a 64-bit system and lots more memory? Shouldn't this work in a 32-bit system?

      4. From Pr, import the actual AE project, which imports OK. However, results are same as 3. above. What's wrong?

      5. From Pr, attempt a Dynamic Link with File > Adobe Dynamic Link > Import After Effects Composition. The AE project appears. Put that in a Sequence, however, the results are similar to 3. and 4. above. What's wrong?
        • 1. Re: Process An AE CS4 Comp In Premiere CS4?
          Jeff Bellune Adobe Community Professional
          What happens when you RAM preview the original "cartooned" AE comp inside of AE?
          • 2. Re: Process An AE CS4 Comp In Premiere CS4?
            Colin Brougham Level 6
            Lee,

            Please don't take this the wrong way, but, you do know how to render out of After Effects, right? What I mean by this is that I assume you know that what your composition settings are don't necessarily reflect what your render settings or your output module are. You might be getting the aborted render because, for instance, you're rendering a 1920x1080, PAR 1.0 comp to one of the DV output modules--which won't work because DV has to be 720x480, PAR .9 (NTSC, that is). Unless you set the stretch settings in the output module, you'll like get a canceled render because you can't export to the DV codec with 1920x1080 SAR. You have to customize an output module to handle that kind of render. If you do know this, then ignore me :)

            For the non-appearing effects, there is (I believe) a setting in the render settings (accessed once you send something to the Render Queue) to either render effects or not. Make sure this is turned on. If you see the effects when you RAM preview, as Jeff suggested, this is the likely culprit. I'm going from memory on this one--not in front of AE right now--but I seem to remember it being there.

            Finally, depending on the comp that you're trying to DL to PPro, you might just be force-feeding way too much data for the inter-program bridge to handle. This will vary depending on source footage, effects, and so on in the AE comp. Getting a good render out of AE may be your only recourse.