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Probably the best way is to move the stars, not the camera.
Trapcode Particular has a great Starfield preset. Add some chromatic aberration and you have instant Star Trek TNG warp drive.
> Trapcode Particular has a great Starfield preset.
I'm not familiar with what you're talking about here.
After Effects can do star filed easily without expensive plugs like Trapcode. you can create starfields with Noise and then apply a threshold filter. Making them move can be done in 3d or not. You just need two or three levels of stars moving at different speeds to simulate it in 2d.
Open the presets tab and search for STAR.
Achieving "star streaks" is a bit more complicated but only requires thinking it through and practicing. Light burst filters and motion blur.
Depending on the camera angle, using the Directional Blur effect would also have some value. In order to create the illusion of some simple 3D parallax, you could apply whatever texture you generate to the Card Dance effect, which by itself is driven by another Fractal Noise map for random offset of the tiles. If you make the tiles small enough and play with the Fractal Noise's settings, certainly some interesting variations can be done, even more so, as you can even fly around with the 3D camera.
Card Dance for stars?
A bit tricky to imagine and even to manipulate with little pixels on alpha cards but if you use a larger square shape until you have the animation roughed out, you could have tons of fun with the technique and, as Myl notes, the camera is animatable in Card Dance.
Without hijacking this thread, I want to create a similar effect of a "fly-by". I'm working on an intro for a show opener, the idea is to have video screens fly-by the camera on the left and right in 3d space. My biggest problem so far is arranging them in the composition, when I track in the camera on the Z-axis the screens behind seem to be overlaped by the front ones and don't get displayed the way I want them to. I know it may sound confusing but I trust you will figure out what I'm trying to do. I want to fly thru' a row of about 32 vidoe screens. A literal example is dollying thru' a long churh aisle or airplane aisle with the chairs on both sides of the aisle whizzing by.
Please help me figure out the best and easiest way to arrange these screens.
My biggest problem so far is arranging them in the composition, when I track in the camera on the Z-axis the screens behind seem to be overlaped by the front ones and don't get displayed the way I want them to.
You could stat another thread.
You need a wider angle lens, probably.
You could also use a curved path but that will give you a slightly different perspective of one side.
It's also not too difficult to set your individual panels to move along the x axis slightly as the camera rolls by.
but I'm thinking the lens is the easiest place to start.
As David said already - use a camera with an extremely large focal length. This wil lflatten the perspective and make everything more parallel, preventing the perceived overlap (it's still there, just not as prominent). It's a bit impractical, though, as even the tiniest move of the camera will cover large angles and yyou will have difficulty in keeping your stuff in view. For this reason, you may wish to consider using the 3D layer auto-orinet feature or find a way to scale the layers smaller as they approach the camera by using some expressions.
Cheesy version: CC Starburst (free - included in AE package)
Higher end more controllable version: Particular (preset called t_Starflight)