5 Replies Latest reply on Nov 18, 2008 5:12 AM by (Dmita_Levy)

    Alpha Channel Transparency Rendering

      Forgive me if this is somewhere on this forum as the forums are a bit confusing to me. If it is please point me in the right direction.

      I am trying to create a simple effect and then use that effect as a luma matte in a NLE like Final Cut Pro or Avid. What I am not sure how to do is to render the video file so that it will have an alpha channel or transparency information. A work around I have tried was to create the image and lower its hue/saturation and then remove the hue/sat and use the two together but that had unpredictable results. If it helps I'm using the spike light ball effect on a black solid with its count turned up and its global angle animated to +15 after 10 seconds so basically the light does a cool rotate effect. Thanks for any help :)