5 Replies Latest reply on Dec 8, 2008 1:41 PM by Navarro Parker

    2D Particular in 3D comp

    Navarro Parker Level 3
      I have a comp with a 3D camera and layers and I want to add a Trapcode Particular layer that is in 2D space. Is there any way to get Particular to ignore the AE camera? I'm just need a quick particle layer to wipe an element on and I'm having trouble placing the producer point in Z space to be viewed by the 3D cam.