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No, you are wrong. I don't know too much about flame*, inferno* and so on, as it's been a while since I've been near one (and even that was only some demo), but the corrected PARs definitely work for FCP and Avid systems. You may simply need to flip a switch somewhere when you import your stuff.
Mylenium thanks for you request. But if you do this you can proofe for your yourself that im not wrong. Im not saing that the pixel correction is a bad thing, but is incompatible with other sofwtares.
Can you post a screen shot of this error showing in a flame?
Please note that the presets in CS4 are just that; presets that you can easily change or ignore. If you're working with a system that dislikes the correct values; by all means use the old values when you're setting up and rendering your AE project.
The CS4 PAR values are technically correct, it's just that the industry have been ignoring the "blanking" in video for all these years.
- Jonas Hummelstrand