2 Replies Latest reply on Dec 14, 2008 6:30 AM by Jonas Hummelstrand

    Tips for a CS4 compatible graphic card?

      Hi! Time to build a new machine. One of the things that use to mess up is the choice of graphic card. I always pic the wrong one, it seems. It would be great for any tip. The machine is going to be a Asus P6T Deluxe with Intel i7 processor and 6 or 12 Gb Kingston DDR3 HyperX 1600MHz memmory. The OS is XP or Vista, it depents. I expect that it still not possible to use more than 4 Gb RAM. I still pic a lot of RAM because I hope for the next windows to solve this...

      Regards / Jimmy
        • 1. Re: Tips for a CS4 compatible graphic card?
          David Wigforss-Hv1BNN Level 2
          Windows isn't the problem.. It's Adobe that needs to make a 64bit version of AE... Make sure you pick Vista64 (or XP64, but I recommend Vista).

          As for video cards, I just picked up an ATI 4850 TOP (overclocked) 512 card for $130 and am VERY happy with it. It's a huge upgrade over my old ATI2600. Don't have AECS4 yet, but it plays games very well, and I can even use AA, which I've never enabled before....
          • 2. Re: Tips for a CS4 compatible graphic card?
            Jonas Hummelstrand Level 2
            AE isn't really picky (and OpenGL in AE isn't really that critical, it works fine, and sometimes even better, without.)

            It used to be that Nvidia cards had better drivers than ATI, but recently Nvidia's drivers have been causing a lot of problems on many systems so that's not such an easy recommendation to make anymore.

            I'd avoid the 8800 cards as they have been known to cause the GUI in CS3 to become really slow, something that only occurs on some systems which makes it really hard to track down.

            Unless you know you'll be using OpenGL in other programs than AE, I'd get a reasonably priced consumer card. I have the stock 7300 GS that came with my Mac Pro and it works fine even though it's slower than almost anything you can buy today. I occasionally use OpenGL in AE and always in Cinema 4D without a problem, so don't over-spend unless you are doing heavy OpenGL stuff in non-AE programs.

            - Jonas Hummelstrand