This content has been marked as final. Show 2 replies
>PF_GetFloatingPointColorFromColorDef() called on non-PF_Param_COLOR
I think the answer is there. In English: the internal color processing (PF) was unable to determine the color values from an external processing unit (non-PF), which is Looks Builder. It certainly is a problem with how Looks is processing the pixels using OpenGL. basically at some point it simply returns garbage to AE. The question would be: Can you find another workstation with another (non-ATI) graphics card, or use Bootcamp to e.g. launch a Windows version? I don't think there's another permanent solution to this, as apparently something goes wrong with specific pixel shader operations. These issues would have to be fixed in the plugin directly or by a driver update from ATI. I'd definitely contact RG's support on the matter. Refer to me and tell them I send you. They may be kind enough to fix you up with a Windows serial if necessary...
Thank you, Mylenium, for the insight. I am removing the MB plugins from the project right now to see if the problems clear up. I'll have to see if I have Windows versions of my other plugins (Shine, Cycore, etc) or if I can apply the Looks effects first on Windows then the others on Mac.
And I will contact the RG folks.