Is there a plug-in or method where I can move my camera within a cubic environment? I'm trying to simulate a cubic Quicktime VR type scene.
If you aren't sure what they look like, check this site:
See how it loads in a cubic environment in strips?
I've tried Trapcode Horizon, but it only supports a single spherical wrap. I was thinking 3D Assistants/PlaneSpace, but I'm unsure how to properly stitch my comps together to get a seamless cubic texture map.
there is a four series tutorial by Carl Larson at CC starting with part one here:
and for some engineers from Adobe: you also sould take a sneek peek (if you did not already) at least into the first two series and watch how complicated it can become to animate a (usually) simple movement of the camera itself. maybe you'll understand even better what i mean.