2 Replies Latest reply on Jan 6, 2009 9:39 AM by Mylenium

    Simulating Cubic VR photos?

    Navarro Parker Level 3
      Is there a plug-in or method where I can move my camera within a cubic environment? I'm trying to simulate a cubic Quicktime VR type scene.

      If you aren't sure what they look like, check this site:
      http://www.panoramas.dk/New-Year/times-square.html

      See how it loads in a cubic environment in strips?

      I've tried Trapcode Horizon, but it only supports a single spherical wrap. I was thinking 3D Assistants/PlaneSpace, but I'm unsure how to properly stitch my comps together to get a seamless cubic texture map.
        • 1. Re: Simulating Cubic VR photos?
          craulmedia Level 1
          there is a four series tutorial by Carl Larson at CC starting with part one here:
          http://library.creativecow.net/articles/larsen_carl/cube_world1.php

          and for some engineers from Adobe: you also sould take a sneek peek (if you did not already) at least into the first two series and watch how complicated it can become to animate a (usually) simple movement of the camera itself. maybe you'll understand even better what i mean.
          • 2. Re: Simulating Cubic VR photos?
            Mylenium Most Valuable Participant
            If you have Photoshop CS4, you could also make use of the cube primitive, with a little work it should be possible to create a suitable texture for it.

            Mylenium