This content has been marked as final. Show 5 replies
You have to put the camera in the same position. Yes, it's tedious. But the manual is clear, the custom views and ortho views can be previewed but they cannot be rendered.
Sorry, I cannot recall where I saw it but somewhere on the Internet is a free set of Camera Presets that mimic the custom views.
If it's not possible to get what you want by moving the cam in the same place as the custom view, you can also try using a screen capture software during RAM previews... There's just no guarantee for framerates and such.
Thanks for that -
The camera in the same position - Is this done with a null object or is it done with copying key frames or neither!!
> The camera in the same position
I do not know. You just start experimenting. But check the online help system first, look for everything you can find on the ortho views and custom views. The immediate issue with trying to position the camera manually is mimicking the lens and zoom parameters. The custom views do not have any lens characteristics.
Looking at the fist custom view, it look like a simple 45 degrees out and 45 degrees up. Those are going to be geometric calculations, easily performed based on pixels. You could us e a null object in the center of your comp and use it as the Point of Interest for you camera.
You need to match the stuff by eyesight. Just switch to one of the 2-split views and start working you way until your camera view begins to look like the custom view. Use a very "flat" lens with a high focal length value like 500mm or more to keep spheric distortions to a minimum.