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I don't own Nucleo, so I'm not entirely sure.... My educated guess:
1) No. With your processor and ram, it would be advisable to stay with 2gb per process (I think the 3gb switch might cause it to try to go 3 gb and 1gb, which could crash out that second process).
2) Nope. That'd be redundant. Leave MP off in AE, and use Nucleo.
3) Memory requirements would vary depending on the project. I'd think you could expect more than 1.5gb per process (Xp (and Vista)doesn't use 1gb of memory...)
Dude...nobody's going to flame you. Go to the source - they know their own software better than anyone here and will walk you through it all:
This previous thread answers a lot of your questions:
1) I wouldn't bother with the 3GB switch if you plan to use multiprocessing.
2) No, you use EITHER AE multiprocessing or Nucleo. They are essentially the same thing, just handled in different ways.
3) AE uses as much RAM as it needs up to the limit of what's available. Every job will have different RAM requirements.
4) Stick with the defaults unless you experience problems. If multiprocessor renders are very slow, it sometimes helps to lower maximum RAM settings.
Thanks for the responses. I have not enabled the /3GB switch and I do see my total physical RAM in the task manager performance tab as a little over 3GB.
When I render using Nucleo Pro 2 (disable MP in AE) it appears to be using more than 2GB so I think I am set up well now.