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I think you'd be better off doing renders in LW than trying to replicate it in AE..
This is for Softimage XSI, but I thought it might offer some inspiration.. http://www.xsibase.com/forum/index.php?board=6;action=display;threadid=19135
Use shaders and outlines in Lightwave. There's a plethora of techniques from the classical toon shader to gradients to wiggly edge outlines using fast-moving displacement maps. You can even get decent cross-hatching and stuff with stretched out fractal noises and grids locked in world space and blended in using incidence gradients. if you're participating in the 9.5 Public Beta, you could even use some of the hair tools to populate your surfaces with fake pencil strokes...
Thanks very much!
Yes, good ideas. I've been looking around at toon tutorials for LW, as well as experimenting, so I will continue down that path. I really hadn't got far emulating any styles like this in AE.....it may well be possible but getting the style in LW has far more options and control, I reckon!