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I don't think you need Form for this.Fractal noise with a few other effects does the trick.
Check out Dean Velez's site. (motiongraphicslab) theanvel.com - Dean's projects are great because he's an AE purist. You'll find that he uses the stock (pro-version) plugins that come with After Effects. I think he's created something like this already. I'd be surprised if he hasn't.
Well, the real thing is an incidience based realtime shader applied to some simple tubular geometry, it seems. You don't need necessarily any plugins to create this on your own. Basically you'd only require a horizontally stretched out Fractal Noise effect which you wobble and bend. This can be done with Turbulent Displace or other Dispalcement effects like Bezier Warp for instance. Then you simply duplicate the layer a bunch of times, add some variation to the settings, animate the Offset or Evolution and blend everything together with Add,Screen or Overlay blendmodes, making use of different opacity settings.
If you wanna use Form, then this will boil down to simply reducing the size of the built-in Fractal Field and keeping the particle field rather "flat" in the Z direction to get a consistent filament. reduce the opacity of the particles, set them to Add blendmode and play with the colors. Similar to the previous technique, you can use multiple layers, also.
Nice work Navarro. -"due to time constratints"? It was faster to render in 3D?
Thanks, Ko! That means a lot coming from you! I have a Render Garden of about 60 cores. So I was able to knock out a two minute 3D render in about 30 minutes. With AE, I'd be fiddling half a day trying to get something that looks as good as going pure 3D.
C4D and AE are like chocolate and peanut butter together -- awesome! :)
Nice Navarro. I thought I'd just add a comment for others, that you don't need to do everything inside After Effects. Use whatever you got, whatever is easiest to accomplish your task. Many times, it might be easier to do some things in 3D, import them back into AE, and then make them even better in AE. For instance, I thought I'd some colour to Navarro's nice render.. :)
can anyone help me out with making buttons in encore work in my dvd menu like the buttons in the play station 3 display menu.
like where it has "user - settings - photo - video - game - " etc.
so if you are on user you can go down to see a bunch of other ones. its all gotta sorta fuction together i think, it seems the button you have highlighted stays in the center of the sceen and the buttons them selves move around not the selection/ highlighted curser or whatever..
heres a youtube video of the ps3 display, i want it like its setup at 18 seconds and on.
any help please?
David - You know, the video might be real geometry in PS3, just being rendered in realtime, but you could probably pull off something similar with Trapcode Flow
SK8 - I'm not really familiar with Adobe Encore, but I'm guessing you'll have more luck if it can author a BD. With SD menus, you're stuck with static locations - because the 8b has to cut a specific X,Y coordinate area for a specific button command, without overlapping.
With BD, you get some movement. You may still need to give XY coordinates for your button pngs, but you can get more dynamic movement in your navigation.
Is it for a DVD? Or for an online navigation? You might want to consider FLASH to script something similar to this.
There are ways to "fake" it, but none as smooth.
yea it is for dvd, id like to create it in encore, i dont think i wanna take the rout of flash for this project. i realise i will most likely have to use photoshop and after effects for this to work, but i dont even know where to start.
Don't hijack someone else's thread...start your own with this new question so we can stay on topic here. Thanks.
Back on topic...
Nice work. Care to share how you achieved that shape in C4D?