This content has been marked as final. Show 11 replies
Are you playing back using either the space bar or the "play" button on the time controls? If so, the lag is due to AE having to render the effects on-the-fly. If you do a RAM preview instead, AE will pre-render and cache as much of the comp as it can fit in memory, and will thus play it back more quickly.
Well, I'm clicking "ram preview" and it is still doing it.
It is like a jump or a skip. I messed around with a earlier video and the project settings and whatever I did made it stop, but..I can't remember what I did.
In the time line I have gray dots that I thought were just marks or to tell me animation what to do next, but I don't have it on every frame.
Could that be what is causing it? It seems like it might be skipping over the parts where the gray dots are not placed and making the skipping effect.
Anyone got anything?
I don't think I understand the problem you are describing. Is it that the preview is not playing back in real time (if you open the Info panel, you can get feedback on this), or is it that the animation is doing something unexpected, or is it something else?
And those gray dots you are describing sound like key frames.
Do you have a numeric value other than zero entered in the "skip" box in the time controls window?
No, I have skip frame on zero.
And sorry, I just don't know much about this stuff yet.
Ok, this is the problem.
When I preview a film(also by clicking the preview with ram under the composition tab) the film skips and is slow. Like skipping many frames, even though I have skip frame on zero.
If I render it with the highest quality the finished product will come out the same way as the preview.
Earlier I was trying to fix the problem and messed around with the project settings and the video worked fine, but now I cant remember wat I did and it is doing the same thing.
If your final render, playing in an external player, skips at the same point, then in all likelihood the "skip" is part of the animation, not a technical glitch. Did you maybe set one or more of your keyframes to "hold" under the keyframe interpolation settings?
Well, it seems that if I save the project, close it, then open it...
It plays fine, but then all my work isn't exactly like it was and I have to start from the beginning.
Anyone have any idea why this happens?
I'm not sure Aaron. I don't exactly know how to check if I did or am doing that.
Is there a difference between dark and light shade gray dots? haha
Does dark mean hold?
Please read up in the help files. For any directed communication, a common language is required and, no offense, I feel without clearer use of specific terminology (or geek slang, if you will) this will be going nowhere. In particular the different keyframe and interpolation types are explained well enough and illustrated here: