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I don't know much about this procedure, but drop frame or non drop frame has nothing do to with frames. It's only a way of counting time. Drop frame gives you accurate hours minutes and seconds, Non Drop Frame doesn't, but it doesn't drop any frames, it just counts differently.
I'd be surprised if any technique would differentiate because you can always switch to counting frames in the TLW instead of using time code and it won't change anything.
Script works fine with 24fps. Actually has error checking in the script! :) I changed my XSI scene to 24fps, exported the xml, and tried incorrectly to import that into a 29.97fps comp. Script allowed me to click a button and automatically correct my comp's frame rate! Nice. :)
My next test was to create 2 pillars with nulls at the tips to create lightning between them in AE. Rendered and exported the scene into AE. Problem was, the nulls are 3d and Advanced Lightning requires 2D screenspace coordinates.
Aaron Cobb kindly provided the expression to convert 3D coordinates to 2D:
L = thisComp.layer("Null 1"); fromComp(L.toComp(L.anchorPoint))
Now to test some camera movement...