I recently started developing with Flex. Before version 2 i
had never tried it so i suppose this is a basic question.
First i was using the FlexBuilder in "trial" version.
Debugging was quite simple and i never really worried about it
untill i had to find another IDE or editor to continue having so
much fun as the trial period of FB2 had come to it's end. Since i'm
running windows (most of the time), i downloaded FlashDevelop and
the free SDK. I read the docs almost every topic that covers
"Debugging" and "Logging" and after a while i successfully managed
to create custom trace targets, one that i use inside of the
FlashDevelop IDE and another one that logs messages to the
SOSPowerFlasher console (a tool i was already using for AS2
development). The thing i hadn't tried yet was using the debugger
that comes with the SDK.
The thing i'd like to know about fdb, and i didn't find an
answer in the help or on the web, is how to reply to this question
I tried typing "yes" and hit the enter key but no luck. "No"
didn't work either. So if anyone could give me help about this
feature, i'd be interested.
I also started playing with the beta player for linux, and it
works really well, so i'm spending much more time on my linux box
than one month ago. Does fdb also work on linux (i haven't had time
to check yet, i just started playing with fdb this morning) ? I was
thinking of writing a little "console" in java (unfortunately
getting SOSPowerFlasher to work on linux isn't as easy it could be)
in where i could "log" messages, but if fdb works on linux i guess
it would be a bit useless.