Let's say i have a simple movie clip called "navBar" and in
that movie clip I have nested another movie clip called
"green_btn". I have assigned linkage to both clips the first as
"navBar" and the second "green_btn". It is removed from the stage
and saved in the library with proper linkage.
Now let's say I return to the stage and create a "holder" for
my attached movie. I leave it blank, I call it "myHolder_mc" and
assign it linkageand give it a instance name of "myHolder_mc" and
move the cross hairs to the upper right hand corner.
Then I create a red button movie clip on the stage of a red
circle called "red_btn", and give it a instance name of "red_btn".
I will use red_btn.onRelease to load up the attachedMovie. When I
press the red_btn, the "navBar" movie attaches fine.
OK, thanks for sticking with me this far - HERE IS THE
PROBLEM - I want to be able to target the "green_btn" that is
located in the original navBar and assign it a onRelease function.
I can't seem to be able to target it, and have tried to find the
right target path, but can't seem to do it correctly.