0 Replies Latest reply on Sep 11, 2008 7:03 AM by jdx256

    Overriding drag functionality on lists

      We've got great info on how to use built-in list D&D, and how to do it manually on custom components. But I can't find how to do what I want:

      I have a TileList linked to an array of objects, with an item renderer displaying a small image based on the data. When I start dragging from this list, I need proxy image to be a different image.

      When I manually do dragging on my tile list, I'd have to manually figure out which item is being selected. Or I could do the dragging on the item renderer objects, but now anywhere that uses that particular item renderer class will support dragging, which isn't wanted...

      Any ideas?