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make each right-side animation a movieclip with its own timeline and assign them linkage ids. then use attachMovie() to display the desired animation.
Wow, I think that's beyond my scripting capabilities right now. I'm learning flash on the fly here with this project. Halfway thru this animation project my cilent wanted it interactive. I'm doing all the modeling and animation work in 3D MAX. I dabbled with Director 8 many years ago so I understand the basics of Stage, characters from Dir8 and I understand timelines from MAX. I'm not a code-guy. I got it working by applying a gotoAndPlay (scene,lable) command on the buttons. I'll have to figure out the dual timeline thingie and attachMovie when I have some breathing time. Unless you know of a tutorial that covers it. I can't sit and look at a book and interprete code (yet). I'm getting there.
if you only know how to use the main timeline for animation and the goto methods, then you'll have a lot of work to do, but your project may be doable.
good luck. (if you hit a dead-end, you can always hire someone to code your project.)
p.s. you could learn how to use attachMovie(), but you would need to learn more than that to make your project work.