Is it possible to have members in your cast not on the stage, and then throughout the life of your movie you could send the members to the stage?
Sort of like a create or spawn function from the cast library.
I've been lookign for this answer for over a week now and the only work around I can find is to have "dummy" boxes or transparent objects that I swap cast members with.
However I would like the code to do all the work instead of me placing the objects on the stage and having to either mute the channels or move them on/off stage.
Any help would be greatly appreaciated!
Check the docs for 'makeScriptedSprite'