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It will not work at all In web browser enviornment. If you considering to
make a scheme in which u use two swfs one helper swf for background
processing and another for Displaying Front End.Problem remains there if you
manage to send data from your one swf to the other in same page using
localConnection . When the processing starts in the helper swf whole page
will going to be stucked for the period until the helper swf has done
processing the data.So its no use at all. Altough this library can help you
make time slice based threads http://code.google.com/p/async-threading/
Thanks very much!
Then there is no way to implement the real multi-threads to utility multi-core CPU utill Adobe add supports in Flash Player.
There is nothing Impossible I think.You can use Pixel Bender for FP10 as
it works brilliantly on multi core processors and It has Impressive number
crunching ability.So you can use Pixel Bender if you want to do some serious number