Since you have
have you tried to setup static height for the renderers?
Just tried that ! Doesnt seems to correct the problem I 'd like to avoid static sizing anyway.
just pushing up !
Yes i just saw about the variableRowHeight. I misunderstand what was the prupose of this parameter anyway. I dont mind having all my item (of the same type) having the same height.
What i want is a different rowHeight depending on the type of renderer.
I noticed that the _rowHeight of a TileList was setted when commitProperties was called and itemsNeedMeasurement was true. Do you know how I can provoke that right after setting the itemRenderer factory of my TileList.
I tried many many things so far :
resList.validateProperties(), resList.validateNow(), resList.invalidateProperties(), callLater(resList.invalidateProperties()), resList.rowHeight = resList.measureHeightOfItems(0, 1)
The last one almost worked (although i think this is kinda ugly) but it doesnt work for the very first time...
What do you suggest ?