i have seen a number of posts complaining about the quality of video performance in air?
i am considering using air to package a fullscreen (1600x1200) desktop application.
the application is an interactive multiplayer game:
-with phidget/sensors inputs and
-has a lot of animated layers
-some of wich are FLVs with transperencies.
-all my assets can be stored locally.
am i looking for trouble by going with AIR?
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