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what's MP3ToLoad relationship to _root.MP3ToPlay
sorry, it was a typo. The Sound var is called MP3ToPlay
is you sound loading? if so, make sure _root.MP3ToPlay is the correct reference to your sound object by using a trace(_root.MP3ToPlay)
The sound is loading, and my var is declared as follows;
var MP3ToPlay:Sound = new Sound();
even when i attach the trace function _root.MP3ToPlay
it still comes out as NaN%
wha'ts trace(_root.MP3ToPlay) reveal?
and that code is in a loop, correct?
when i put in trace(_root.MP3ToPlay)
the output stated
if by being in a loop you mean its ever present in the mc than yes it spans the entirety of the mc.
(sorry about the low lingo knowledge I'm new at this)
that code needs to execute repeatedly. if you put trace(_root.MP3ToPlay) near that code, you should see [object Object] repeatedly.
It's working, although for a split second before the numbers start loading it still reads NaN% do you have any idea why it's registering like that?
bytes_total must be zero.