In case you actually typed it as you showed it: gotoandplay(1) should be gotoAndPlay(1);
I'm sorry for the confussion, but I already used the right capitals
at the moment i put somewhere action commands at all, (even if outcommented)
this has as a result that the movie will not run over the timeline, and just keeps stuck at frame 1 :S
should be something really basics,.
You probably need to explain a little more about what you meant when you said "Some sort of movie now runs and it loops over four images."
If the images occupy 4 frames, then to simply go from one frame to the next would result in a blur of images flashing. So you probably have some other things working in the file that you have not identified yet. What is used to keep the timeline from advancing from one frame to the next at the frame rate of the file?