This content has been marked as final. Show 5 replies
Is this the same app you were working on many moons ago?
There are a few different ways to move stuff around on stage. Using Tweener is one option, the other is to simply move the object by updating its x and y coords in an enterFrame handler.
What kind of path does your object have to follow ... linear, arcing, custom?
Hello variopegged... yes it's actually the same...
what's this enterFrame handler?
arcing and linear actually
The Flash run-time dispatches an enterFrame event every time it performs a scheduled screen-update check. Colin Moock describes this well in his book "Essential ActionScript 3".
So basically you don't want to use loops to create animations in AS3, you want to use enterFrame handlers. There may be more advanced techniques that differ from this, I don't know.
Hello Greg LaFrance,
but isn't the TweenUpdate event the same as enterFrame handling?
It may be. I'm not that familiar with this type of AS programming. I just wanted to provide some additional information on enterFrame. I'll hope someone else can provide some additional input as to the differences and advantages of TweenUpdate.