9 Replies Latest reply on Feb 4, 2010 1:33 AM by phaseblue

    More than 2 kernel inputs?


      The pixelbender language reference, states "a kernel can take any number of input images" - but when I try to add more than two, I get the error "this version of Adobe Pixel Bender Toolkit does not support kernels with more than 2 inputs".

      So, I was wondering:

      Is this a temporary toolkit limitation, or are the docs wrong. (It seems odd to restrict inputs to 2)
      If the toolkit is at fault, is there a way I can get round it?
      Does flash have a two input limitation built in?

      Many thanks for any info.

      Best Regards

      Matt Taylor