1 Reply Latest reply on Jul 15, 2009 9:56 PM by shooternz

    Performance Issue When Rendering, Recycling subsequence render data


      Say I have a sequence called Sequence1.

      Say I also have three sequences SubSeq1A, SubSeq1B, SubSeq1C which are laid out in Sequence1.


      I modify the subsequences, and include many effects and transitions. To smooth out my editing process, I render the subsequences' frames and effects. This takes some time.

      If I also render the frames and effects for Sequence1, will it take advantage of the work already done in pre-rendering SubSeq's 1A,1B, and 1C?