0 Replies Latest reply on Sep 24, 2008 12:27 PM by Nick Collins

    Pixel Bender Toolkit request

    Nick Collins
      Obviously the PBT allows you to create really powerful shaders and filters for output to Pixel Bender. However, to less technical users, creating such filters would be nearly impossible, given the complexity of the scripting language. Renderman used to suffer from the same problem years back when you were essentially writing C code to create any shader you were wanting to make.

      What I would like to see with the PBT is something similar to what Renderman did with Slim, which is essentially provide a node-based editing environment whereby a user can create a node network that would allow them to visually create a new shader or filter. Power users can still modify the code to create more robust and powerful filters/shaders, but it allows a lower entry point where less technical users can still create really cool things.