0 Replies Latest reply on Jul 19, 2009 7:54 AM by g.u.y

    Realtime Shadows + True water reflection

    g.u.y

      I found a site with a cool shockwave 3d examples:

      http://noisecrime.com/develop/index.html

       

       

      Realtime shadows:

      http://noisecrime.com/develop/techdemo/dmx/shadowmapping11.htm

       

      The trick is to render the model from the light point of view and use it as a texture over the scene.

       

      See this for more understaning:

      http://noisecrime.com/develop/techdemo/dmx/shadowmapping11.dcr

       

       

      True water reflection:

      http://noisecrime.com/develop/techdemo/dmx/reflectiontest10.htm

       

      Uses the same texture trick as the realtime shadows (look here for more understaning):

      http://noisecrime.com/develop/techdemo/dmx/reflectiontest10.dcr

       

      Guy