Sounds like this was put there intentionally... 1000 is kinda magic number for loop counting. Since the issue occurs in Flash, I would think it's more their problem with the import routine. I doubt you can do much from the AE end. As a workaround, I'd try to split the AE comp, then export the files separately, import them separately and then copy&paste together the resulting Flash keyframes. Assuming the number and names of tracks and items is the same, this should be possible...
I am investigating this. I'll report back.
1 person found this helpful
Thanks for pointing this out. We could reproduce the issue when exporting an AE comp with supported features through XFL. And we could also isolate the cause.
An AE engineer has a workaround, by editing a couple of tags in the XFL text file, but it's really geeky stuff because it requires you re-pack the XFL file again. We're trying to find an easier way.
Thanks for bringing this to our attention.
I'm a really geeky guy so bring it on!
No, seriously, i would appreciate the temp workaround, im not sure i could pull it of, but we have several skilled programmers in hous so i could use their help also.
So please provice the temp workaround untill you have come up with a better solution.
I am sending a private message with instructions. We don't want to scare people with geek talk